Tag Archives: Kill Smile

May Meeting – Special Guest – Please Read!

Our regular May meeting is this coming Saturday, the 17th, at the usual place and time. As I mentioned in the previous post, I was approached by a lady from the Make-a-Wish foundation about possibly helping out with a child … Continue reading

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February Meeting a Smash!

The February meeting last night was a huge success! About 20 people were present to see KillSmile’s presentation of Blockmonster and to help playtest Twelve Studio’s Resonance. We were excited to see the early peek at Blockmonster and Tyler and Lucas got … Continue reading

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February Meeting: 1 Demo and 1 Playtest

The February OGDA meeting is this Saturday at 6 at Camp Coworking. This month should be pretty special, too! KillSmile Studios will be giving us the first look at their recent work on Blockmonster. If you recall, the original version … Continue reading

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KillSmile Studios’ Post-mortem of Blockmonster (video)

This is the video post-mortem of the original version of Blockmonster created by Tyler White and Lucas Hartman. It was created in under 12 hours at the Games++ game jam in November of 2011. The post-mortem was presented at the … Continue reading

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KillSmile Studios on the Web

Just a quick note that KillSmile Studios is now on the web! KillSmile is Lead 3D Artist & Programmer, Lucas Hartman and Lead Designer & Artist, Tyler White. Lucas and Tyler were the creators of the Games++ entry, Blockmonster. They … Continue reading

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Play Blockmonster from Games++

There were a couple of great projects that game out of the 12-hour Games++ game jam a few weeks ago. We already linked to Facepong. This time around, you can check out a playable version of Blockmonster. With its simple … Continue reading

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