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Tag Archives: Games++
August Meeting and Grave Danger
Our next meeting will be August 11th at Do Space. Make sure to bring your WIP’s. More importantly, please support one of our own local game developers, Jeff Brooks. Jeff is the founder of JB Gaming Inc and has already … Continue reading
Posted in Announcements, Meeting News
Tagged Art, Artists, August, Ben Pogge, Chapter, Coding, Do Space, Game Design, Game Development, Games++, Grave Danger, Indie, International Game Developers Association, JB Gaming Inc, Jeff Brooks, KickStarter, Meetup, Nebraska, Networking, Omaha, Software Development, Video Games
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July Meeting
Meetings going forward will be the second Thursday, no longer the third Saturday, of each month. The next meeting will be July 14 at 7pm at Do Space. We will be on the main floor in meeting rooms 1 & … Continue reading
Posted in Announcements, Meeting News
Tagged Art, Artists, Chapter, Coding, Do Space, Game Design, Game Development, Games++, Gaming, IGDA, Indie, International Game Developers Association, July, Meetup, Multiplayer, Nebraska, Networking, Omaha, Online, Software Development, Video Games
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Games++ Demos at this Friday’s Meeting!
In addition to our fabulous guest, Richard Lemarchand, a number of the participants of the recent Games++ 12-hour Game Jam have agreed to demo some of the cool stuff they worked on! These are games that were created from scratch … Continue reading
November Meeting Industry Guest – Richard Lemarchand!
Note: This month’s meeting will be on Friday, November 16th instead of Saturday the 17th! Our industry guest for this month is 20+ year game designer, Richard Lemarchand. Richard is probably best known for his 8 years at Naughty Dog in … Continue reading
Posted in Announcements, Meeting News
Tagged game jam, Games++, guest lecture, meeting, Richard Lemarchand
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Games++ Game Jam in the OGDA Forums
Lucas Hartman was clever enough to start a thread in the forums for people to coordinate teams and logistics for the Games++ Game Jam in a few weeks. If you are going to participate in the jam, drop a reply … Continue reading
Games++ Game Jam Returns Nov. 10th!
Last year’s Games++ game jam — which spawned games like Facepong and KillSmile Studio’s “Block Monster” — is back again this year — this time in Omaha! The announcement just went up. Once again, the event is organized by … Continue reading
Post-mortem of Games++ project, Facepong (video)
This is the video post-mortem of the original version of Blockmonster created by Ryan Versaw, Bryce Kahle and Andrew Dakin. It was created in under 12 hours at the Games++ game jam in November of 2011. The post-mortem was presented at the November … Continue reading
Posted in Meeting News, Presentation
Tagged Andrew Dakin, Bryce Kahle, Facepong, game, game jam, Games++, Post-mortem, Ryan Versaw, video
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KillSmile Studios’ Post-mortem of Blockmonster (video)
This is the video post-mortem of the original version of Blockmonster created by Tyler White and Lucas Hartman. It was created in under 12 hours at the Games++ game jam in November of 2011. The post-mortem was presented at the … Continue reading
Posted in Meeting News, Presentation
Tagged Blockmonster, Games++, Kill Smile, Lucas Hartman, Post-mortem, studio, Tyler White, video
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Play Blockmonster from Games++
There were a couple of great projects that game out of the 12-hour Games++ game jam a few weeks ago. We already linked to Facepong. This time around, you can check out a playable version of Blockmonster. With its simple … Continue reading
Posted in Company News, Individual Work
Tagged game, game jam, Games++, Kill Smile, Lucas Hartman, studio, Tyler White
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Play FacePong from Games++
Here’s a link to the FacePong game Bryce Kahle, Andrew Dakin, and I created in 12 hours for Games++. I might write more on this sometime soon (and add pictures!).