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Tag Archives: game jam
Games++ Demos at this Friday’s Meeting!
In addition to our fabulous guest, Richard Lemarchand, a number of the participants of the recent Games++ 12-hour Game Jam have agreed to demo some of the cool stuff they worked on! These are games that were created from scratch … Continue reading
November Meeting Industry Guest – Richard Lemarchand!
Note: This month’s meeting will be on Friday, November 16th instead of Saturday the 17th! Our industry guest for this month is 20+ year game designer, Richard Lemarchand. Richard is probably best known for his 8 years at Naughty Dog in … Continue reading
Posted in Announcements, Meeting News
Tagged game jam, Games++, guest lecture, meeting, Richard Lemarchand
1 Comment
Games++ Game Jam Returns Nov. 10th!
Last year’s Games++ game jam — which spawned games like Facepong and KillSmile Studio’s “Block Monster” — is back again this year — this time in Omaha! The announcement just went up. Once again, the event is organized by … Continue reading
Ludum Dare — August 24th
There is another Ludum Dare game jam and competition coming up August 24th. Let’s put together some teams! We don’t have a permanent home at the moment where we could have people do this together. If you have ideas, please … Continue reading
Ludum Dare Starts Tonight at CAMP! Show up!
Ludum Dare starts tonight at 8PM and runs all weekend at CAMP. Alex Meyers, Director of the Game Studies program at Bellevue University will be coordinating the event for us. We need artists, programmers, designers… and just people with fun ideas! … Continue reading
Reminder: No Regular Meeting this Month (Ludum Dare!)
Just a reminder that because of the Ludum Dare this weekend, there will be no regular meeting. However, since CAMP will be hosting Ludum Dare, you are more than welcome to swing by and see what everyone is working on! … Continue reading
Ludum Dare April 20-23 at CAMP!
Ok folks… it’s ON! CAMP has volunteered to hose a Ludum Dare event for the OGDA this month. (Since this is the same weekend as our regularly scheduled OGDA meeting, we will not be having a regular meeting.) For details on how we are going … Continue reading
Ludum Dare this month!
The next Ludum Dare event is this month — conveniently the same weekend as our regularly scheduled OGDA meeting! It runs from April 20th to the 23rd. For those not familiar with Ludum Dare, it is basically a big game … Continue reading
Post-mortem of Games++ project, Facepong (video)
This is the video post-mortem of the original version of Blockmonster created by Ryan Versaw, Bryce Kahle and Andrew Dakin. It was created in under 12 hours at the Games++ game jam in November of 2011. The post-mortem was presented at the November … Continue reading
Posted in Meeting News, Presentation
Tagged Andrew Dakin, Bryce Kahle, Facepong, game, game jam, Games++, Post-mortem, Ryan Versaw, video
4 Comments
Play Blockmonster from Games++
There were a couple of great projects that game out of the 12-hour Games++ game jam a few weeks ago. We already linked to Facepong. This time around, you can check out a playable version of Blockmonster. With its simple … Continue reading
Posted in Company News, Individual Work
Tagged game, game jam, Games++, Kill Smile, Lucas Hartman, studio, Tyler White
1 Comment