Tag Archives: Lucas Hartman
Long-time OGDA members, KillSmile Studio submitted their flying side-scroller, Feral Planet to the Indiecade conference earlier this week. If they get accepted, they will be able to present it on-site as part of the festival of games. This usually means … Continue reading
Lucas Hartman was clever enough to start a thread in the forums for people to coordinate teams and logistics for the Games++ Game Jam in a few weeks. If you are going to participate in the jam, drop a reply … Continue reading
A couple of additions to the lineup for this Saturday’s meeting: XII Games‘ Vince Twelve and I will be talking about some of the incredible indie games we saw, heard about, and played at the recent IndieCade in LA. Lucas … Continue reading
Wanted to draw attention to the personal portfolio page of OGDA Member, Lucas Hartman (@taintednobodies). Check it out and give him some feedback!
The February meeting last night was a huge success! About 20 people were present to see KillSmile’s presentation of Blockmonster and to help playtest Twelve Studio’s Resonance. We were excited to see the early peek at Blockmonster and Tyler and Lucas got … Continue reading
This is the video post-mortem of the original version of Blockmonster created by Tyler White and Lucas Hartman. It was created in under 12 hours at the Games++ game jam in November of 2011. The post-mortem was presented at the … Continue reading
Just a quick note that KillSmile Studios is now on the web! KillSmile is Lead 3D Artist & Programmer, Lucas Hartman and Lead Designer & Artist, Tyler White. Lucas and Tyler were the creators of the Games++ entry, Blockmonster. They … Continue reading