At our October meeting, we were pleased to be joined by game industry veteran Borut Pfeifer. We were able to spend a little over an hour with Borut discussing a variety of topics ranging from technology to the respective cultures of the AAA and indie development scenes.
Borut has worked at numerous AAA studios including most recently Electronic Arts – Los Angeles. After going indie to work on his own title, Borut started working with Haunted Temple Studios on their much-anticipated game, Skulls of the Shogun.
Borut’s other credits include being a frequent speaker at the GDC AI Summit and a contributor and section editor to the Game Programming Gems and AI Game Programming Wisdom books. He also writes about a variety of game development topics on his blog, The Plush Apocalypse.
I will be editing this post later to link directly to different parts of the discussion. In the mean time, one helpful tip is whatever is listed in the bottom right corner of the video screen. That will describe the very general topic that we were discussing at the time.
For those that would like to get in touch with Borut, he can be found on Twitter as @PlushApo (which is short for Plush Apocalypse — his website). Contact me for his email address.
The video above was the first time we had done anything like this. Thankfully, it came out fairly well. We will refine the system as we go — especially when we have a room more conducive to the video. In this setup, we could only take in about half of our group at one time. Of course, it was a significantly smaller group than we have had lately (about 10 attendees). That is one benefit of having the video, though. Many people expressed interest in seeing the interview.