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Category Archives: Individual Work
Meet David Carney – Game Music Composer
I don’t always announce individuals that have discovered the OGDA. However, this one stuck out a little. First, we don’t have a lot of game musicians in the OGDA (other than me and I’ve been retired from doing the composing/arranging/recording … Continue reading
Got something to announce? Be an OGDA blog author!
If you have something to announce on a personal project or for your company, let us know so that we can announce it here. Better yet, contact Dave ([admin] at [this domain]) to be added as an author for the … Continue reading
OGDA Logo and Banner Art
Stop by the forums and look at what OGDA artist, Ben Pogge, is putting together for our OGDA logo and to replace the banner at the top of the page!
Play Blockmonster from Games++
There were a couple of great projects that game out of the 12-hour Games++ game jam a few weeks ago. We already linked to Facepong. This time around, you can check out a playable version of Blockmonster. With its simple … Continue reading
Posted in Company News, Individual Work
Tagged game, game jam, Games++, Kill Smile, Lucas Hartman, studio, Tyler White
1 Comment
Play FacePong from Games++
Here’s a link to the FacePong game Bryce Kahle, Andrew Dakin, and I created in 12 hours for Games++. I might write more on this sometime soon (and add pictures!).
Games++ Game Jam a Great Success!
The Games++ 12-hour game jam at the Drift Station gallery in Lincoln was a great success! There were approximately 20 people participating in the event doing a variety of game projects ranging from video games, to board games, to more art-based experiences. The … Continue reading
Lessons learned from a first time mobile developer
Recently somebody asked me on our battlebears.com forums if I had any advice for people wanting to get into the (specifically mobile) gaming industry. There are millions of things other people have brought to this conversation, and they are all … Continue reading