Tag Archives: Kill Smile

May Meeting – Special Guest – Please Read!

Our regular May meeting is this coming Saturday, the 17th, at the usual place and time. As I mentioned in the previous post, I was approached by a lady from the Make-a-Wish foundation about possibly helping out with a child … Continue reading

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February Meeting a Smash!

The February meeting last night was a huge success! About 20 people were present to see KillSmile’s presentation of Blockmonster and to help playtest Twelve Studio’s Resonance.¬†We were excited to see the early peek at Blockmonster¬†and Tyler and Lucas got … Continue reading

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February Meeting: 1 Demo and 1 Playtest

The February OGDA meeting is this Saturday at 6 at Camp Coworking. This month should be pretty special, too! KillSmile Studios will be giving us the first look at their recent work on Blockmonster. If you recall, the original version … Continue reading

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KillSmile Studios’ Post-mortem of Blockmonster (video)

This is the video post-mortem of the original version of Blockmonster created by Tyler White and Lucas Hartman. It was created in under 12 hours at the Games++ game jam in November of 2011. The post-mortem was presented at the … Continue reading

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KillSmile Studios on the Web

Just a quick note that KillSmile Studios is now on the web! KillSmile is Lead 3D Artist & Programmer, Lucas Hartman and Lead Designer & Artist, Tyler White. Lucas and Tyler were the creators of the Games++ entry, Blockmonster. They … Continue reading

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Play Blockmonster from Games++

There were a couple of great projects that game out of the 12-hour Games++ game jam a few weeks ago. We already linked to Facepong. This time around, you can check out a playable version of Blockmonster. With its simple … Continue reading

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